Another Fyrd Skirmisher for the Defenders of the East Emnet.
Fairly standard, apart from the bow.
Where Sigurdr's raiders rely mainly on speed and getting up close and personal, this warband has a lot of ranged combat ability, hoping to wither down the opposition before contact is made.
Two very different play styles, which I am very keen to try out on the table.
As my painting is not really making any notable progress, I shall probably get an Uruk-Hai Scout warband ready before the Vikings, and I am in two minds whether I should make it close combat oriented, or go for a mix of bows and swords/shields.
Blogger is totally f*cked up at the moment, and I cannot control any part of the layout, so this post is probably showing a complete mess...
Name |
Kenelm, Fyrd
Skirmisher |
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Points Cost
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Attributes |
Fate
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FV
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SV
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Speed
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Religion
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Value |
6+
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+0
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+1
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+1
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(Christian)
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14
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Points |
1
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0
|
1
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1
|
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3
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Traits
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Armour |
Leather byrnie,
light helm
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Encumbrance
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Light
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Armour
Rating:
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9
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2
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Fighting Weapon |
Attack Bonus
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Hands Required
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Fate Modifier
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Notes
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Points Cost
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Unarmed - unskilled |
+0
|
1
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+1
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0
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Shooting Weapon |
Attack Bonus
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Hands Required
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Fate Modifier
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Range
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Notes
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Points Cost
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Hunting bow |
+2
|
2
|
-1
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16”
|
|
9
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