Showing posts with label Profiles. Show all posts
Showing posts with label Profiles. Show all posts

Thursday, 17 November 2016

Blood Eagle: Gimli

I recently discovered this painted mini in a big second-hand lot of Dwarves (when I dug out the Dwarves I need for the Horisont VIII scenario), and I thought I might as well get it re-based and statted up.

The paint-job is decent, and I shall use this model as my Gimli while I paint some other members of the Fellowship, then we shall see about the identical mini I prepped and primed a while ago...

Here is the Blood Eagle profile I wrote up for him:

Name
gimli, Son of Glóin


Points Cost
Attributes
Fate
FV
SV
Speed
Religion
Value
2+
+4
+4
-1
(Christian)
110
Points
16
9
9
-1

33
Traits
Hero (3)
One Hero Point is earned for each enemy figure taken out of the game
May spend 1 Hero Point to re-roll any dle roll it has just made.
May perform Last Heroic Act when taken out of the game
9
Fortitude
+1 to Fate roll to jump up from Knocked Down
3
Two-weapons
May wield two one-hande weapons simultaneously when Fighting: +1 to Armour Rating against Fighting attacks
5
Second Strike
If Fighting with two weapons, may make an additional attack with th off-hand weapon. This attack must be against a single opponent (FV cannot be split).
7
Tough
This figure adds +1 to all Fate rolls resulting from shooting or fighting hits
5
Armour
Mail Byrnie, Light Helm
Encumbrance:
Light
Armour Rating:
10
4
Fighting Weapon
Attack Bonus
Hands Required
Fate Modifier
Notes
Points Cost
Axe, Two-handed
+4
2
-2
Sundering
15
Axe
+3
1
-1
Sundering
8
Axe, Throwing
+2
1
-1
Can be thrown
6
Unarmed - skilled
+0
1
+0
Wrestling, etc-
3
Shooting Weapon
Attack Bonus
Hands Required
Fate Modifier
Range
Notes
Points Cost
Axe, Throwing
+2
1
-1
6”


(6)
Points Earned


Notes:



Tuesday, 25 October 2016

Blood Eagle: First Dwarf Fleshed Out

As mentioned, I have been tinkering with some profiles for the Dwarves - here is the leader of the relief force (yes, I need to repair some chip-offs - I do no have time for that until after Horisont VIII):


Name baradin, Khazâd Guard Leader

Points Cost
Attributes
Fate
FV
SV
Speed
Religion
Value
4+
+3
+1
-1
(Christian)
65
Points
4
4
1
-1

8
Traits
Leadership +1

3
Tough This figure adds +1 to all Fate rolls resulting from shooting or fighting hits
5
Berserk Ignores Knocked Down results
7
Endurance Count Encumbrance as one level lighter
5
Armour
Hauberk, Full helm,
Encumbrance:
(Medium)
Light
Armour Rating:
12
16
Fighting Weapon
Attack Bonus
Hands Required
Fate Modifier
Notes
Points Cost
Axe, Two-handed
+4
2
-2
Sundering
15
Axe, Throwing
+2
1
-1
Can be thrown
6
Unarmed - unskilled
+0
1
+1


0
Shooting Weapon
Attack Bonus
Hands Required
Fate Modifier
Range
Notes
Points Cost
Axe, Throwing
+2
1
-1



(6)
Points Earned

Notes: