Showing posts with label DreadBall. Show all posts
Showing posts with label DreadBall. Show all posts

Thursday, 18 August 2016

Attic Attack IV: Day 2, DreadBall

A couple of guys from Svendborg arrived Saturday morning to try out DreadBall. My male Corporation team was pitted against some Veer-myn brought by Tobias, who arrived from Odense with Ulrik, and Tobias did the rules teachings and guided the rookies through the match.



I think the game ended 3 up for the rats, and both rookies seemed to have enjoyed the experience. Maybe we shall see a small tournament in the overseeable future...?

Tuesday, 10 February 2015

DreadBall: The Referee!

So, finally the last piece missing (except, now I need to paint a second team to do demo-games).

I did a fairly simple paint job on her:

  1. Base Coat, Vallejo Polished Gold + Black
  2. Badab Black wash
  3. Vallejo Polished Gold heavy drybrush
  4. Vallejo Polished God + silver light drybrush.
  5. Black touch-up on eyes and hip joints
  6. Eyes light grey
  7. Cords in hip joints blue, green, and red.
  8. Touch up around the eyes with Vallejo Polished Gold, and the Vallejo Polished Gold/Silver mix.

 

No excuses for postponing adding the transfers, then - I shall have to order some MicroSet and MicroSol very soon.

Expenses, expenses...

Wednesday, 4 February 2015

Let's Have a Ball!

 Nothing special, not even a good paint job, but after completely messing up my first attempt to paint the DreadBall, I went for a very simple approach.

I may play around with some green wash before varnishing, but I am not sure I dare do so.

Thursday, 22 January 2015

Working on a DreadBall.

I got ready to prime the magnetized DreadBall-ball earlier this afternoon, using my vented spray paint box.

Looks like overkill to me...

After priming the ball, I left it almost an hour to get dry to the touch, and I was VERY frustrated to learn that:

1) The spray propellant (or the low temperature, or both) had dissolved/broken the adhesiveness of the LocTite Powerglue (I've never had this happening before), AND

2) that the primer had not yet completely dried and rubbed off on my index finger, leaving a finger print in the surface.

Current state.
You cannot see it in the pic, as it is in the upper right kvadrant, but I shall have to file or sand it down a bit to avoid the metal surface of the ball to look odd when finished.

Before
the disastrous priming efforts.
I'll glue the blasted thing before leaving for work later, but this kind of set-backs are not doing anything good for my motivation....






Sunday, 18 January 2015

BioCorp Buccaneers: Final Line-Up!

Yes, finally, here they are in all their red glory.


I stilll have to paint a ball and a referee, and procure some MicroSet and MicroSol for working with the transfers, but the worst part is over now (I think).

Friday, 16 January 2015

BioCorp Buccaneers: Final Player of the Initial Line-Up!

Introducing, fresh out of the gym:

BioCorp Buccaneers #05, Steve Reeves




























Took me over a month (counting x-mas, admittedly, but still...) getting the whole team coloured up!

Monday, 12 January 2015

Sunday, 11 January 2015

BioCorp Buccaneers: First Guard Done (finally)!

I'm really fed up with painting these, and all the while I'm re-directing much of my hobby-time into the Pulp revival project I make only very slow progress.

But, here he is:

Buccaneers #04, John Grimek





Tuesday, 6 January 2015

BioCorp Buccaneers - Need Muscle!

The Buccaneers are getting in shape. The Guards are still working out in the gym, but the rest of the team was doing sprint/reaction excercizes.



Monday, 5 January 2015

BioCorp Buccaneers: Striker Number 3!

Buccaneers #03, Wally West

The 'new kid' on the team, often only entering the pitch late in the match (when Garrick or Allen - or both - are injured), West often finds himself relying on Jacks to deliver assists for crucial late strikes, thus probably the Striker in the League with the fewest catches.






Tuesday, 30 December 2014

BioCorp Buccaneers: The Team is Growing

A little 'family photo'. The 3rd Striker is WIP at the moment, but I hope to finish him today, and then it is time to get the two Guards done...


Sunday, 28 December 2014

BioCorp Buccaneers: Striker Number 2!

Finally got this guy off my pain(t) station.
Meet BioCorp Buccaneers #02, Barry Allen.

I shall probably need to do something about that 'nasal' region before varnishing...









Thursday, 25 December 2014

Friday, 19 December 2014

BioCorp Buccaneers: Another Jack Done!

Finished painting this today:

Meet #07: Jimmy Nicholson

Painted almost exactly like #06, nothing new under the Sun, here.










DreadBall: Magnetic Ball!

As all my DreadBall players are going to be based on steel washers (evenually), I thought it would be reasonable to use magnets to make the balls stick to the bases.

My first take on this is to simply remove the ball's base, and glue the ball to a 1 mm thick disc neodyne magnet, using Loc-Tite Powerglue gel.

If the magnet proves too strong, making the ball flip onto the base of other players, I can remove it and drill a hole for a smaller one to be embedded in the ball instead.

The steel washer is just there to keep the magnet in place for gluing.

Thursday, 18 December 2014

BioCorp Buccaneers: First Player Done!

The Future Wars Painting Club at the Lead Adventure Forum is not quite over, yet, so I managed to get my first DreadBall player ready as entry number 92.

BioCorp Buccaneers #06, Jaime Bonaventura.

When the entire team is done, I shall add numbers (transfers) to the circular back plates.

I shall also try to find some tranfers with tiny skull-and-crossbones for a team badge, going on the black circle on the chest (and possibly to the shoulder-pads as well)

Colours Used:

Primer: White

Main Armour:

  1. F British Redcoat basecoat
  2. OC Devlan Mud wash
  3. F British Redcoat drybrush

Armour Pads:

  1. Black basecoat
  2. Black+OC Shadow Grey 1/2 mix light drybrush (+ a few light solid strokes for highlights)

Face Mask:

  1. White
  2. Black 'eyes' and 'breather', white 'teeth'
  3. OC Devlan Mud wash
  4. White highlight
When I've added tranfers and/or painted team badges, I shall give the minis a good heavy layer of varnish to protect them from wear and tear; DreadBall is the kind of game I may on occation play with people who are not accustomed to handling painted minis,, so better safe than sorry!







Thursday, 11 December 2014

DreadBall Team Postponed... Again...

Yesterday, I was gritting my teeth a lot over a couple of male Corporation DreadBall players.

I have decided that my life is too short for painting layers on those, and I'll go for 1 layer + wash, and a few painted on details, but the minis simply do not talk to me, and are WAY too fiddly for me (fiddly in a bad way, as opposed to, for instance, LotR Moria Goblins), and I have to get them done fairly quick if I am ever to field a painted team.

The 3 minis I have been experimenting on will go into the soap jar to get paint-stripped, and the rest of the team will get an extra layer of spray primer, white this time (scheduled for about now, as soon as I finish writing this lament). I may dig out some fresh minis to replace the 3 paint-stripping ones, as the team was prepped before I had the leather brushes to help cleaning the mold-lines.

Saturday, 6 December 2014

New Challenge Rising!

I have had some minis sitting around in prepped and primed condition for a very long time, waiting for a particular event to take place.

And, finally, the stars are right, and the Future Wars Painting Club was announced at LAF on December 4th.

I have a selection of minis to choose from for this little happening; a Space Marshal, some Street Judges, and an entire DreadBall Team, her represented by a Jack.

I'll start with a Street Judge, then paint a DreadBall player, and if I am pleased with the colour scheme, I may do a few more for the team.

This will mark a break from my ongoing projects, as is always the case with the LAF painting clubs, but having some diversity when painting is good for the motivation.