Showing posts with label Demo Game. Show all posts
Showing posts with label Demo Game. Show all posts
Monday, 1 July 2019
2019-06-28: Åcon 2019, Friday
Last weekend, I attended the private event Åcon in Esbjerg (it was on pause last year) - a small 'invites only' gathering of gamers.
Rasmus Wichmann, probably the driving force behind Team Dread Streets, publishers of Dread Streets, the cinematic swashbuckling game, was present for a couple of hours, and I sat in on a simplified demo of said game.
It was very hot, and it probably influenced our ability to focus, but we managed to play it to an abrupt end, when Rasmus was called home. If I recall correctly, I was deemed winner (or second) because of some unused counters.
I then demoed One Page Rules Age of Fantasy Skirmish. I really need to make some mats large enough for this and other games!
At the end of Turn 4, The Goblins carried the day, holding 2 objectives against 1.
I think this late evening pic looks a lot like this one from 2016: https://argonor-wargames.blogspot.com/2016/07/acon-1-day-in-esbjerg.html
Labels:
28mm,
Åcon,
Age of Fantasy,
Camping,
Conventions,
Demo Game,
Dread Streets,
Fantasy,
Games,
Games Played,
Goblins,
Gondor,
Humans,
LotR,
Metal,
Miniatures,
Pirates,
Plastic,
Skirmish,
Swashbuckling
Saturday, 20 August 2016
Attic Attack IV: Day 2, God of Battles
Ulrik and Kevin had a go at God of Battles, Ulrik commanding his LotR Dwarves, Kevin taking control over my slightly re-configured Lizardmen army-
The Reptiles advanced in force on the central rock pass.
The Skink Archer company was annihilated by the Dwarven elites...
...but then the saurus Ravagers got stuck in - and made minced meat of the Dwarves!
It was getting late, and Kevin had to leave soon, and with his main unit (and Priest) gone, Ulrik was not very keen on fighting on, so we left it at that.
The beads were marking Miracles on the units, by the way, in case you wonder.
Currently, I am spending all my spare time in the garden, as the weather suddenly turned almost summer-like thi week, so I do not know if I shall have any gaming related news for a while, but if we get some rainy days, I should be able to continue work on my Company of Heroes for Blood Eagle (LotR Fellowship characters), so stay tuned!
The Reptiles advanced in force on the central rock pass.
The Skink Archer company was annihilated by the Dwarven elites...
...but then the saurus Ravagers got stuck in - and made minced meat of the Dwarves!
It was getting late, and Kevin had to leave soon, and with his main unit (and Priest) gone, Ulrik was not very keen on fighting on, so we left it at that.
The beads were marking Miracles on the units, by the way, in case you wonder.
Currently, I am spending all my spare time in the garden, as the weather suddenly turned almost summer-like thi week, so I do not know if I shall have any gaming related news for a while, but if we get some rainy days, I should be able to continue work on my Company of Heroes for Blood Eagle (LotR Fellowship characters), so stay tuned!
Labels:
28mm,
AAR,
Attic Attack,
Citadel,
Conventions,
Demo Game,
Dwarves,
Fantasy,
Foundry,
Games Played,
GoB,
GW,
Jungle,
Lizardmen,
Metal,
Miniatures,
Plastic,
Reptiles
Friday, 19 August 2016
Attic Attack IV: Day 2, Dragon Rampant
This is likely to be the last Dragon Rampant AAR from my hand you will ever see, but I shall return to that subject further down the page.
Ulrik and Tobias played a game with my two 35 points warbands (I wanted a slightly bigger game than the one at Åcon).
The Swordmasters cut through, first the Temple Guards, then the Saurus warriors, leaving only a few weak units for the Lizardmen to retreat.
Ulrik had the same kind of bad experience with this his first game with the 'Rampant' rules as I had with Lion Rampant, failing a lot of Activation Rolls, and seeing his battered units just withering away without any chance of rallying, and I have decided that Lion Rampant is going on the 'tried and rejected' shelf for now. It had its chance, but failed.
We are going to revive SAGA, and try out A Fantastic SAGA (fan-made fantasy rules add-on), and the High Elves at least (but probably the Lizardmen as well, as I have droves of unused models) will be re-configured to fit that system (I may have to find a few more painted models, or, alternatively, paint up some myself *shudder*).
I may also make a Blood Eagle warband out of some of the models, to have more variety at my disposal.
Ulrik and Tobias played a game with my two 35 points warbands (I wanted a slightly bigger game than the one at Åcon).
The Elves advanced rather timidly, while the reptiles hurried forward.
At this point, Prince Arodon began a long series of Wild Charges which lasted for the most of the reminder of the battle.
The Lizardmen struggled to get through a lot of rough terrain on their right flank.
The current state of affairs is not really reflecting the flow of the game.
At this point, Ulrik (Lizardmen) had missed his first activation roll 4 or 5 times, and the only reason why the Elves did not control more of the battlefield was the very cautios advance made by Tobias.
At this point, Ulrik (Lizardmen) had missed his first activation roll 4 or 5 times, and the only reason why the Elves did not control more of the battlefield was the very cautios advance made by Tobias.
A lot of Wild Charging and fighting on the Elves' left flank.
The Swordmasters cut through, first the Temple Guards, then the Saurus warriors, leaving only a few weak units for the Lizardmen to retreat.
Ulrik had the same kind of bad experience with this his first game with the 'Rampant' rules as I had with Lion Rampant, failing a lot of Activation Rolls, and seeing his battered units just withering away without any chance of rallying, and I have decided that Lion Rampant is going on the 'tried and rejected' shelf for now. It had its chance, but failed.
We are going to revive SAGA, and try out A Fantastic SAGA (fan-made fantasy rules add-on), and the High Elves at least (but probably the Lizardmen as well, as I have droves of unused models) will be re-configured to fit that system (I may have to find a few more painted models, or, alternatively, paint up some myself *shudder*).
I may also make a Blood Eagle warband out of some of the models, to have more variety at my disposal.
Labels:
28mm,
AAR,
Attic Attack,
Citadel,
Conventions,
Demo Game,
Dragon Rampant,
Elves,
Fantasy,
Games,
Games Played,
GW,
High Elves,
Lizardmen,
Miniatures,
Osprey,
Reptiles,
Review,
Rules
Monday, 4 July 2016
Åcon: Dragon Rampant Game
I brought my Lizardmen and High Elf warbands for Dragon Rampant, and I played my first game ever against Spicker, who also had not played the game before.
I played the reptiles, while Spicker assumed the role as Prince Arodon. The light was not the best for photos, but as that is often the case at events, my esteemed readers are probably used to that...
We did not use any scenarios, just put the warbands on the table and got stuck in, in order to learn the rules.
It felt like a closely fought battle, and the rules certainly flow well. I have some reservations about the 'sudden death' possibilty every time a unit has to check for courage, though. Especially a 12-man unit at almost full strength running away feels a bit harsh.
I shall definitely play again, trying out some of the scenarios in the book, but I do not think that Dragon Rampant will ever become my fantasy game of choice; it just has a bit too much randomness for my taste (both Activation Rolls, and the aforementioned Courage Tests), but as a quick pick-up game it works quite nicely.
I played the reptiles, while Spicker assumed the role as Prince Arodon. The light was not the best for photos, but as that is often the case at events, my esteemed readers are probably used to that...
We did not use any scenarios, just put the warbands on the table and got stuck in, in order to learn the rules.
The forces deployed for battle.
The Lizardmen moved steadily forward in cold blood.
Most of the High Elves also advanced
(leaving Prince Arodon behind - his Griffon did not seem to care much for fighting)
The battle-lines close
The Illyrian Reavers, and the Lothern Sea Guards, picked off some Saurians on my right flank.
The Saurians and the Reavers clash just after this picture was taken
Both units suffer casualties, and the Sea Guards keep shooting at the Saurians
The Temple Guards charge in and finish the Reavers
Meanwhile, my left flank closed in on the Ulthuans.
The Swordmasters charge into the Temple Guards led by Tzaxl himself...
...and are repelled, but at a high cost:
My leader is battered, and his unit at almost half strength!
The Saurians charge in to revenge their fallen comrades.
The Swordmasters are beaten back and battered.
The last Saurus Warriors on the right flank flee under arrow fire,
and the Temple Guards start moving towards the centre.
Prince Arodon makes a Wild Charge at Tlaxl's temple Guards.
A bloody fight breaks out
I tried to surround the remaining Swordmasters
While Arodon finishes off Tlaxl (ouch!),
the remaining Temple Guards try outflanking the Sea Guards.
The Skinks form Wall of Spears, and lure the Swordmasters into a Wild Charge
which results in their untimely demise.
But, alas, as my last unit of Saurus Warriors surged forward, they were sent fleeing by
the arrows of the Sea Guards, and with my Leader down,
and effectivly only the last Temple Guards posing a real threat,
I decided to throw in the towel, ceding the field to prince Arodon.
It felt like a closely fought battle, and the rules certainly flow well. I have some reservations about the 'sudden death' possibilty every time a unit has to check for courage, though. Especially a 12-man unit at almost full strength running away feels a bit harsh.
I shall definitely play again, trying out some of the scenarios in the book, but I do not think that Dragon Rampant will ever become my fantasy game of choice; it just has a bit too much randomness for my taste (both Activation Rolls, and the aforementioned Courage Tests), but as a quick pick-up game it works quite nicely.
Labels:
28mm,
AAR,
Åcon,
Citadel,
Conventions,
Demo Game,
Dragon Rampant,
Elves,
Fantasy,
Games,
Games Played,
GW,
High Elves,
Lizardmen,
Miniatures,
Osprey,
Reptiles,
Review,
Rules
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