Showing posts with label Turks. Show all posts
Showing posts with label Turks. Show all posts

Saturday, 10 January 2015

SotHT: Rebasing the Turks, FINISHED!

Got these done today,

You will have noticed that I did not give the Turkish faction desert bases; they are not going to serve this project only, but will see use in a regular Pulp Alley league, and maybe also games of Strange Aeons/Von unaussprechlichen Kulten, so they got 'generic' bases.

The diggers will get new desert bases instead of their current slottas. The main protagonists ar both 'slotta-minis' so the only treatment they'll get is perhaps a small enhancement of their bases.


Tomorrow, I shall start re-basing the diggers for the archaeological expedition.



Friday, 9 January 2015

Thursday, 8 January 2015

SotHT: Rebasing the Turks, WIP 3.

Texture done. Slow progress at the moment, am busy applying for job, cutting up some firewood, and preparing about 40 wine bottles for the next batch of mead to be bottled. Tomorrow I'll have to secure the premises against TWO gales/storms that have been announced for the weekend (I'll have to fix some ground anchors for the kids' trampoline, block the wheels of the flatbed trailer, and put everything not bolted to the ground or the house inside the garage).

I may start painting the bases this evening. Or not. It's been a busy and tiresome day...


Wednesday, 7 January 2015

SotHT: Rebasing the Turks, WIP 2.

Next stage done - some of the old gravel removed, and filler added.

Next up some texture, paint, and flock/tufts/foliage/whatever...



Monday, 5 January 2015

SotHT: It's ALIIIVE...!!

There is a new challenge at the LAF at the moment: Revive a long abandoned project and - hopefully
- finish it within a duration of 6 months.

I chose to re-animate a Pulp project I originally intended for .45 Adventure, but now consider applying the Pulp Alley rules to:

The Secrets of the Hidden Temple


The scenario was almost ready to go, when some real life turmoil redirected my attention away from the hobby for a while: I really only needed to  construct the stairs leading down to the dungeon-like sub-terranean temple, so this task is an obvious goal for the challenge.

Before
Back then, I painted 5 or 6 factions to take part in the scenario, and I based everything on round slottas, meaning that I have a lot of minis with integral bases based that way; thus, another goal is to re-base all the minis with integtal bases onto steel washers - and add iron to the rest.

First step will be to rebase the Turkish faction, and here I present Hasan Köse, international man of mystery, spy, dealer in carpets, exquisite antiquities, weapons, opium, informations, and murder, etc., etc., and his  not-too-bright bodyguards.

Rebasing has begun, and I shall track further progress in these pages.

WIP, Stage 1