Wednesday, 7 October 2015

Building More Sarissa Old West Buildings.

Well, I finished these in one go, actually.

 As you can see, I did not get the pitched roof upgrades for these.

Although the flat, featureless roofs are not very attractive, when painted they will probably look OK - AND provide a good sniping position for the Marshall's posse when the Daltons come to town...

One little design flaw is to be seen here, though: The model with the saloon doors/swinging doors uses the exact same floor design as the other 'Small PLUS' buildings - that have a tab connecting the facade to the floor directly under the door. This leaves an unattractive hole in the floor that will have to see some filler before painting. This is, in my book, a totally un-understandable choice, as it would have been so easy to have a file without the tab-hole for cutting, thus avoiding an unecessary cut routine, AND saving the customer extra work.

I think the 'fat' building with the saloon doors is going to be my small saloon/bar for the first couple of games - it should have just enough space for a bardesk and a couple of tables - maybe even a piano.

As I did not have extra doorframes for these, I shall have to make some inside frames out of matchsticks or something similar - I like the idea of exits being clearly marked for when a character has to make a hasty retreat!

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