Wednesday, 10 July 2013

Experiments with the Light Box.

I took a few shots of my WIP  Corporation DredBall team today, using my newly constructed light box:


Light from the top only



Light from the right only

These are not as sharp as I wanted, but I probably should not use the macro setting from this far away. But the white paper screens seem to block out the usual yellowish sheen, which is a BIG Progress.

I need to try setting lights from more than one direction, trying different settings on the camera, etc., and I may have to use slightly thicker paper for the screens.

Next on the to-do list is also managing the background; I may have to invst in some A3 sized (or larger) sheets of thin cardboard/thick paper to place behind the objects I want to photograph.

Next step on the minis, btw., is to use a small spatula with some filler to smooth out the filled parts of the bases, before I finish them by filing the filler into the desired shape.

Tuesday, 9 July 2013

Light Box Completed!

It didn't take me long - actually I built this in less than an hour, and it cost me less than €2.

I think I need something to attach backgrounds to, but all in all I only need to add light from the top, the left, and the right, and I should get a softer light for my macro-setting pics of minis and other stuff.

I'll try it out on my WIP DreadBall team tomorrow, if I can find a lamp for the top light. (And, no, I have made no further progress with the team.)

Monday, 8 July 2013

Light Box Planned.

As per the headline, I'm planning to build a light diffusion box for taking picures of minis and terrain pieces.

I'm going to use a cardboard box with sections cut out and covered with white silk paper or a thin fabric on top, left and right, so that I can place light bulps on the outside and get the light diffused inside the box.

More when I have gotten the materials needed.

Saturday, 6 July 2013

Forge Fathers S*ck...

Well, not really, I just have no luck with the dice when playing them.

Veer-myn vs Forge Fathers, 2nd test match:

Rush 02: Veer-myn Striker killed
Rush 02: FF Jack scores: 0-1
Rush 03: 2-0
Rush 06: FF Jack scores: 0-2
Rush 08: FF sneaks Striker onto pitch: Jack is penalized for 2 rushes
Rush 09: Veer-myn Guard sent off for Sucker Punch
Rush 11: 1-0
Rush 12: Ball launch hits Veer-myn Guard and scatters to FF Jack!! Rush lost!!
Rush 13: 3-0
Rush 14: FF tries a bold throwing game, but one pass is inaccurate and ends the match.

I am definitely going to paint up a Forge Father team. I am definitely NOT going to play more games with the FF before I can make every match count towards team development.

I have underestimated the FF Jacks ability to handle the ball; compared with their ability to Slam Back with Strength 3+, they stand their ground better than the average human Jack, while being just as good at handling the Ball. A throwing play with a Striker and a couple of Jacks is a doable tactic, and likely to result in a lot of 1 or 2 point Strikes, while the Guards grind the opposition to a pulp.

But I need those advances to make every play count before the FF are likely to start winning some matches.

I the meantime, summer has finally hit the shores of Denmark, and outdoor life is going to take up much of my time, as the garden, the kids, and the upcoming vacation have to be taken care of.

DONE!!!!

8 human players finally cleaned up and glued to washers (24 mm). In addition, I have cleaned the refbot, and glued it to a 20 mm washer (I still have a few left from an overseas order I made couple of years ago) - AND I cleaned up the two balls.

I also put the first layer of filler on the bases of the players and the refbot. WIP pics to arrive soonish I didn't want to bore anyone with shots of each and every little step of progress, but this is a milestone reached - and if anyone reading this is wondering how I'm doing the bases, pictures tell more than a 1000 words.... well, just about...

Wednesday, 3 July 2013

Slow progress, but almost there...

I have almost finished cleaning up the starting human team for DreadBall, and I have glued the first 7 players to 24 mm washers. I hope finishing the team, and get the refbot and ball cleaned, too, and get some filler om the bases of the team and refbot over the NeXT couple of days.

As soon as the team is ready for priming, I'll go back to working on my zombie project, assembling at least 10 Zeds between each DreadBall player. And, of course, start getting some paint on the human team.

Monday, 1 July 2013

Been quiet for a while...

Real life got in the way the past week, but I introduced my two girls to Risk this weekend, and while not strictly speaking a war game, it's stil a game of war and conquest, so I'll let the 3 games we played while being home alone (my wife was away for a 'high school' (US-English) re-union) Friday and Saturday count towards my 'played' total.

Plans for today are to get the first DreadBall Striker cleaned up, and get all the previously done players glued onto 24 mm washers (they fit snugly inside the hexes on the pitch).

It's a funny thing with the washers; here in DK it's completely impossible to buy 25 mm and 20 mm washers, and I can get all sorts of other sizes (16, 18, 22 (I think), 24, and 30 mm + larger sizes), so I have decided to start using 24 mm instead of 25 mm, and 18 mm instead of 20 mm for zombies - the difference should not be too visible. As for 22 mm, if they are availble, which I think I've seen, I'll use those for minis where 25 mm seems too large, and 18 mm too small. My final plunge away from the standards set by slottas, but, well, it's just too expensive to import large quantities of metal washers by post.

Hopefully, I'll get another game of Forge Fathers vs Veer-myn done tomorrow or Wednesday...