Tuesday 21 April 2020

Hello, There!

Another hiatus coming to an end. Actually, I have been slowly restarting the furnaces of the hobby room over the latest couple of months, ordering some rulebooks, and printing some stuff for the table (more about that in later posts).

My latest acquisition is the fantasy battle game Oathmark, published by Osprey in collaboration with North Star Military Figures.

When first I learned that McCullough was the author of Oathmark, I was somewhat disappointed. McCullough is, as many will be aware of, the author of Frostgrave and Rangers of the Shadow Deep, and I am absolutely no fan of the very random combat system sported by both of them, so it was with no high expectations I followed the news stream from North Star regarding Oathmark.

The combat system in Oathmark, though, is very different from the opposed d20 random mayhem that is Frostgrave and RotSD. Oathmark uses d10s, and when attacking/fighting an enemy unit, the target number to hit is variable, depending on your unit's Fight value, the Defence value of the enemy, and some modifiers, the most important one being extra full ranks - simulating the impetus of a large body of men.

I am yet to play a test game, but I have a relatively good gut feeling about this set of rules. It is relatively simple, maybe even simpler than God of Battles, while still giving that 'old school' feeling from Chainmail, AD&D Battlesystem, and early versions of Warhammer.

The 'world' of Oathmark is relatively 'low' fantasy - a bit like a Dark Ages setting with fantastic races and some monsters. Magic is present, and all races have access to battle mages and some artefacts, but emphasis seems to be on rank-and-file.

The game currently has only four races: Humans, Elves, Dwarves, and Orcs/Goblins. There are no restrictions on army composition - actually, the built in campaign system is designed to make each player's 'kingdom' a motley conglomerate of any or all races.

As this may seem strange at first glance, think of Tolkien's Middle-Earth, and the various armies fighting for dominance of good and evil. Saruman's force of Half-orcs, evil Men, and Dunlendings. Mordor's armies composed of Orcs, and Men from the east and south (even Dwarves reportedly fought for Sauron at some point, I think). The Last Alliance of Elves and Men.

I, for one, am going to use my Middle-Earth forces for this game - although I am also eagerly awaiting the supplement Oathbreakers, reportedly bringing rules for Undead to the Oathmark world late autumn (although it may be delayed, due to all this pandemic business).


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