First up, a game of God of Battles. Ulolkish brought the LotR Dwarves of Horisont fame, and I, for the first time, put my full 24 pts Lords of Undeath force on the table.
|Table and forces before actual deployment|
|Ghouls deployed on the right flank|
|The Dwarven Army lined up in all its stunty glory|
|And the rag-tag dead opposing them. The God of Battles clearly watches with interest.|
|The armies advance on each other under the steady gaze of some unknown deity.|
|Lots of action around the ruins in the centre,|
|Shortly after theis, the Ghouls get butchered by the dozen on both flanks|
Their speed (Move 10) is their only real asset, and I think they are best kept out of harm's way, until they can exploit gaps in the enemy battle-line, or be used to outflank opposing Formed units.
My next move, concerning my undead horde, will likely be replacing 3 of the Ghoul units by a Skeleton Warrior unit (12 models, 8 pts), to add some kick to the infantry. It will mean that I shall have to advance more slowly, as the Warriors have Move 8.
I'll use spare shields from my GBP Dark Age Warriors set for the new unit (I have a shedload of old Citadel plastic undead shields, but I think I prefer the historical round, leather-brimmed shields, as it should make the models look less 'Fantasy', and more 'Pulp', and make them better suited for 'Fantastorical' purposes.
Actually, I think I shall start working om the unit ASAP to get it ready for our next meeting, here at Castle Argonor.